Description
Mus is a card game with a Basque Navarre origin and well-known in
Spain.
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Players - 4 participants forming duos. The players from the
same team sit facing each other.
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Deck - Traditional 40 cards Spanish deck (no eights, nines and
jokers). In this game, the suits aren't important, only the numeric
value of the cards.
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Cards value:
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The figures (Kings, Jacks, Queens) and the number three cards = 10
points.
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Aces and number two cards = 1 point
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The other are worth their own numeric value.
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Distribution - 4 cards each player.
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Objective - Win the game. A game consists in 3 matches. To win
a match you need to socre 40 points.
Scoring
While the individual value of each card indicates which combinations can be
done, the player must consider the scoring criteria when it's time to
decide which combination he/she will choose.
This is because the maximum score is calculated based in what
cards the duo has on their pile at the end of each hand:
THE DUO THAT HAS:
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SCORES
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In case of a tie:
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More cards
|
1 point
|
No one scores
|
More cards from Diamonds suit (♦)
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1 point
|
No one scores
|
The "First"
|
1 point
|
No one scores
|
The "7 Bello" (7♦)
|
1 point
|
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More Scopas
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1 point each scopa
|
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For the final score, all points from each hand are summed up. Wins the
team that reaches first the maximum score choosen at the begining of the
match (11, 16 or 21 points).
Understanding the "First"
For calculating the First, you must check the pile of each duo and
consider only the highest card from each suit, following the value scale
below:
CARD
|
7
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6
|
A
|
5
|
4
|
3
|
2
|
J
|
Q
|
K
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VALUE
|
21
|
18
|
16
|
15
|
14
|
13
|
12
|
10
|
10
|
10
|
Mus is a betting game, that has its own vocabulary. In each play you can envidar
(bet) the number of tantos(points or pieces) that you
want (minimum of two) or playing all the cards, in what is known as a órdago.
The match division is similar to the sets on a tenis game, being the
match dividing in “vacas” (sets) and each “vaca”,
in “juegos“ (games). The winner is the duo that wins
a match first.
Each game hhand consists in four plays called lances that
are played in the following order:
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Grande: the combinations with the highest card value are the
best.
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Chica: the combinations with the lowest card value are the best.
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Pares: the combinations with more cards of the same value and
with the highest values are the best.
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Juego: consists in scoring 31 or more, with the sum of the
cards value. If no one reachs this score, the game will be played 'al
punto' (at point), to see which player has more points with
his/her cards. The best combination will be the one closest to 30. If
there is a tie in any of this cases, the player that started is the
winner.
At the end of the turn, the score won with the bets is calculated, than
a new hand is started.
Scoring
Movement Rules
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The pieces move a tile each turn, horizontally or vertically
(exception: Soldier).
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No piece can move diagonally, jump over other pieces, or move to a
tile that already has a piece.
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It's not allowed to jump or move inside the lakes.
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Just one piece can move each turn.
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The Soldier(2) can move as many free tiles as he wants, horizontally
and vertically. He can also move and attack at the same turn.
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A piece can't move more than 5 times, without a pause, between two
tiles.
Attack Rules
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Whenever a piece of yours is side by side with a piece of the
adversary, horizontally or vertically, they're in attack positon.
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The piece with the lowest value is removed from the board. If the
winner piece is the attacker, it moves to the captured piece position.
If the winner was attacked, it stays where it was.
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When two pieces of the same value attack each other, both are removed
from the board.
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The attack is always optional.
Special Attack Rules
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Bomb and Defuser(3): All pieces that attack a bomb, are removed from
the board. Except for the Defuser, that disarms and captures the Bomb.
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Marshal(10) and Spy(1): The Marshal winsfrom all other pieces of lower
value, being captured only if attacked by the Spy. In case the Marshal
attacks the Spy first, he wins.