The game has four players, forming duos, each duo member sitting apart from each other.
All tiles are shuffled at the table and the players draw 5 bones each. The starting player is the one with the highest double tile (6-6, 5-5, 4-4...). If nobody has a double tile, the starting player is the one with the highest tile (6-5, 6-4...). He starts laying the tile at the center of the table. From there, the order is in a counter-clockwise fashion. Each player must try to match his hand tiles with the ones by the table ends, one at a time. When a player is able to lay a matching piece, his turn ends and the next player turn starts. In case this next player lacks a matching bone, he must draw bones from the Boneyard until he gets a matching tile. If the Boneyard is empty he must pass the turn, without playing any tiles. The match ends in two ways: when a player goes out, using all the tiles from his/her hand or when someone blocks the game. When a new round starts, the first to play is the player who is by the right side of the previous starting player.
In case any player goes out, his duo will receive the sum of all numbers in tiles left on the adversaries hands. In case the game blocks, both duos sum their tiles values. The duo with a lesser sum is the winner, scoring the sum of the other duo as points. In case of a new tie (after the sums) the blocking duo loses and the winners score the adversaries sum. A new round starts and the game ends when a duo hits 50 points.
The value (in points) of the tiles is equal to the sum of each side of the bone. This way, the double O (0-0) is worth 0 points, the tile 3-4 is worth 7 points, the double 6 (6-6) are worth 12 and so on.
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