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Descriptions

The game has two players, sitting in opposite positions.

  • Players - 2.
  • Tiles - 28 pieces with sides that goes from 0 to 6.
  • Distribution - 7 tiles each player. 14 bones at the draw pool.
  • Objective - score 50 points.

Definitions

  • Domino – it's a a rectangular bone with a line dividing its face into two square ends, each end is marked with a number of spots (exemples of bones: 2-5, 6-6, 0-1).

  • Draw Pile – after distribution of the tiles, the 14 bones left form the Draw Pile. Where players can draw new bones if needed.

  • To Match tiles - when a bone is placed next to another one it must have at least one number in common (eg 2-5 goes with 5-6).

  • Game's extremity – is the tiles placed at the end of a line with their square ends available to be matched.

  • To Draw tiles – when a player doesn't have a piece matching any of the extremities, he can draw tiles from the Draw Pile until he/she gets a matching tile.

  • Pass – when a player doesn't have any bones to match with any of the extremities and the Draw Pile is empty.

  • Blocked game – when neither player has a tile to match the extremities.

  • Block the game - when a player plays a bone which is responsible for locking the game

  • End of the game - The game ends when one player wins by playing their last tile.

Scoring

The bones are shuffled on the table, and each player gets 7 bones to play. The player who starts the game is the one who gets the highest double (6-6, 5-5, etc.). He starts the game by putting this tile on the table. From there on, the play proceeds. Each player must try to match some of his bones with the one that are on the game's extremities, one bone at a time. When a player matches a bone, the other player must play. If the player doesn't have any bones to match with the extremities, he can draw tiles until he finds one that matches. If there is no tiles to draw, passes the turn. The game may end in two circumstances: when a player plays his last bone, or when the game is locked.

Scoring

After a player has emptied their hand, thereby winning the game for their team, the score consists of the total pip count of the losing teams' hands. In blocking games, all the points scored by each team are counted. The team that has fewer points is the winner, and takes all points from their opponent. If the score is tied, the team that blocked the game, lose, and the winning team takes all points from their opponent. The winning team have their points accumulated, and the game ends when a team reaches 100 points.

Points

Each bone is worth the sum of its two values . Thus, the bone 0-0 is worth 0 points, the bone 3-4 is worth 7 points, the bone 6-6 is worth 12 points and so on.

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